13 skills are real 120 caps Attack, Strength, Ranged, Magic, Dungeoneering, Herblore, Thieving, Slayer, Farming, Construction, Invention, Archaeology and Necromancy actually reach level 120 — shown as "120" above. The other 16 skills cap at 99 or 110 but count toward 120 as a virtual level once you have enough XP — shown as "Virtual 120". Construction is the newest addition, raised from 99 on 13 July 2026.
You'll unlock this alongside Max Cape since real level 120 in a skill always passes through real level 99, most players end up eligible for both around the same time.
Buying isn't a separate requirement once the keystone is used at the Ornate Grave, purchase from Minerva in Falador for 3,480,000 coins — it's just claiming the reward.
Iron accounts: the GE gap widens from 99 to 120 the same five skills flagged on Max Cape's own tip (Herblore, Prayer, Farming, Summoning, Construction) need meaningfully more raw material to push from 99 to 120 than they did to reach 99 — so the earlier you started your own herb runs, seed runs, and plank stockpile, the less of this you're doing from a standing start.
Achievements (3)
Track your Master Max Cape progress
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